In case you've missed: it: another aspect of augmented reality has recently arrived.<a href="https://www.youtube.com/watch?v=n0uhkLa5IBg">l</a> I hope the Magic Leap One Unfortunately, the hardware just as like Google Glass uses cameras, which is a no-go just like Google Glass in my mind. I hoped that their technology would manipulate incoming light without filming it. There's the changce that thais is precisely what they do, except for some trackthe Magic Leap One tty much and just the Magic Leap oOne can't do the tracking without cameras yet, but eventually augmented depth-aware manipulationaugmentation of seeing might arrive in contrast to simple 2D overlays eventually.<p style="text-align:justify;"></p>
<p style="text-align:justify;"></p>Let me repeat what my interest in augmented reality is: I don't care much about virtual worlds for entertainment purposes, but a great deal about the phiysical world I physically inhabit., in terms of augmenting what I see and can do. augmenting (watch <a href="Adrian Biedrzycki developing for it <a href="">live</a> or )his archived videosrecordingshttps://www.twitch.tv/avaer<a <a href="">1</a> or <a href="">2</a>https://www.tiwitch.tv/avaer/videoshttps://www.youtube.com/channel/UCbebolI7dMETmnUro91AxJZA/videosaas didComputers and networks can help a great deal extending our real-world capabilities, and it's neither difficult nor expensive to make it happen, but for some reason, nobody is working on it, probably because virtual worlds are more fancy than the boring efforts ""the to aof addressing real-world problems. where you can't cheat.sonejust nNow, with virtual worlds, everything is quite difficult: they have to always need to be build from scratch for they didn't exist before, and it's very hard to get them to a stage where ythey look/feel real enough to be compelling more than the other virtual fwoelrlds. With the physical reality, it's much easier: we only have one of it so there's no competition, ;everybody is in the same boat and on the same stage as a level playing field; we can use and ubuild upon what's already there, ; we don't need to waste a lot of </p>
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<li>energy with on trying to make it more compelling, lots of people will care about it no matter owhow uncompleelling it is </li>
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<p style=""> for them, and precisely for that reasonare forced to care, and precisely for that reason of potential improvement (intrinsic motivation can be assumed, ) as it is no poption to just sn't an option to simply abandon the physical reality and switch to anothernatural text-align:justify;So considering what we can do right now, even if the average user doesn't have a depth-aware visual visual augmentation headset, it could be ordinary glasses that offer simple 2D overlays. Jetfighter pilots have a HUD, or the Terminator walks around <a href="">with one of these</a> too.https://www.youtube.com/watch?v=u88YTHzSIg4 and Google Glass could be revived if the camera is removed, but there are other vendors by now, this sort of thing is available on the market by now. I wonder a little bit if sunlight bright would affect readability too much, but that's an issue for printed books and notebook screens just as well. and idt didn't prevent us from using them. anyway:it it But more importantly, smartphones are in wide use and they're aware of their location with the via GPL S and tritriangulation, , beacons, can be or known positions of stationary WLAN access points, usually + usually know the direction they're pointed towards via a compass. It dogoes without saying thatTheir connectivity to different networks would be preis not different is the same as any specialized augmentation device dedicatedwould be able to rely on.
<p style="text-align:justify;">No hardware is missing, no physical infrastructure is missing, just the software (architecture/infrastructure). The opposite of virtual isn't real, as """"virtual worlds are real worlds too, that exist (in contrast to worlds that don't exist), unrealthe opposite is "physical".</p>
<p style="text-align:justify;">To be bcontinued...</p>