In case you've missed:
it: another aspect of augmented reality has recently arrived.
<a href="https://www.youtube.com/watch?v=n0uhkLa5IBg">
l
</a>
I hope the Magic Leap One
Unfortunately, the hardware just as
like Google Glass uses cameras, which is a no-go
just like Google Glass
in my mind. I hoped that their technology would manipulate incoming light without filming it. There's the chang
ce that tha
is is precisely what they do, except for some track
the Magic Leap One
tty much
and just the Magic Leap o
One can't do the tracking without cameras yet, but eventually augmented
depth-aware manipulation
augmentation of seeing might arrive
in contrast to simple 2D overlays
eventually.
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</p>
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Let me repeat what my interest in augmented reality is: I don't care much about virtual worlds for entertainment purposes, but a great deal about the phi
ysical world I physically inhabit.
, in terms of augmenting what I see and can do.
augmenting
(watch <a href="
Adrian Biedrzycki developing for it <a href="">live</a> or )
his archived videos
recordings
https://www.twitch.tv/avaer
<a
<a href="">1</a> or <a href="">2</a>
https://www.ti
witch.tv/avaer/videos
https://www.youtube.com/channel/UCbebol
I7dMETmnUro91AxJZA/videos
a
as
did
Computers and networks can help a great deal
extending our real-world capabilities, and it's neither difficult nor expensive to make it happen, but for some reason, nobody is working on it, probably because virtual worlds are more fancy than the boring
efforts
"
"
the
to a
of addressing real-world problems.
where you can't cheat.
s
one
just
n
Now, with virtual worlds, everything is quite difficult: they have to
always need to be build from scratch for they didn't exist before, and it's very hard to get them to a stage where y
they look/feel real enough to be compelling
more
than the other virtual f
woel
rlds. With the physical reality, it's much easier: we only have one of it so there's no competition,
;
everybody is in the same boat and on the same stage as a level playing field
; we can use and u
build upon what's already there,
; we don't need to waste a lot of
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energy with
on trying to make it more compelling, lots of people will care about it no matter ow
how uncomple
elling it is
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<p style="">
for them, and precisely for that reason
are forced to care
, and precisely for that reason of potential improvement (intrinsic motivation can be assumed,
)
as it is no p
option to just
sn't an option to simply abandon the physical reality and switch to another
natural
text-align:justify;
So considering what we can do right now, even if the average user doesn't have a depth-aware visual
visual augmentation headset, it could be ordinary glasses that offer simple 2D overlays. Jetfighter pilots have a HUD, or the Terminator walks around <a href="">with one of these</a> too.
https://www.youtube.com/watch?v=u88YTHzSIg4
and
Google Glass could be revived if the camera is removed, but there are other vendors by now, this sort of thing is available on the market by now. I wonder a little bit if sunlight
bright
would affect readability too much, but that's an issue for printed books and notebook screens just as well.
and id
t didn't prevent us from using them.
anyway
:
it
it
But more importantly, smartphones are in wide use and they're aware of their location with the
via GPL
S and tri
triangulation,
,
beacons,
can be
or known positions
of stationary WLAN access points, usually
+ usually know the direction they're pointed towards via a compass.
It do
goes without saying that
Their connectivity to different networks would be pre
is not different
is the same as any specialized augmentation device
dedicated
would be able to rely on.
<p style="text-align:justify;">No hardware is missing, no physical infrastructure is missing, just the software
(architecture/infrastructure). The opposite of virtual isn't real, as
"
"
"
"
virtual worlds are real worlds too,
that exist
(in contrast to worlds that don't exist),
unreal
the opposite is "physical".</p>
<p style="text-align:justify;">To be b
continued...</p>